package com.game.client;

public class House {
	private String creator;
	private int id;
	private int userCount;
	private int maxCount;

	public House() {
	}

	public House(int id, String creator, int userCount, int maxCount) {
		this.id = id;
		this.creator = creator;
		this.userCount = userCount;
		this.maxCount = maxCount;
	}

	public String getCreator() {
		return creator;
	}

	public void setCreator(String creator) {
		this.creator = creator;
	}

	public int getId() {
		return id;
	}

	public void setId(int id) {
		this.id = id;
	}

	public int getUserCount() {
		return userCount;
	}

	public void setUserCount(int userCount) {
		this.userCount = userCount;
	}

	public int getMaxCount() {
		return maxCount;
	}

	public void setMaxCount(int maxCount) {
		this.maxCount = maxCount;
	}
}
